Rob

Drury.Net

Microsoft Mesh

Microsoft Mesh is a AR/VR platfrom developed by Microsoft. It provides users with ways to leverage avatars and virtual spaces for their business needs.

On this project, I spent a lot of time prototyping different social VR gameplay mechanics including the use of IK to simulate avatars holding and throwing props. I also lead an initiative to integrate a system dedicated to networking a physics simulation. Several of the prototypes I developed focused on proving this system and ranged from virtual beach balls to block towers.

Platform: Windows / Android
Language: Unity C#
Responsibilities:
  • Prototyping gameplay mechanics
  • Coordinating cross team intiatives
  • Co-producing internal demos
  • Debugging and polish

Contact

E: rob.drurydev@gmail.com

P: 604-726-7651

LinkedIn

Resume

Download it HERE